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Historic changes One for All - latest
14.1.1 One for All Champions: 78
Akali
Alistar
Amumu
Aphelios
Aurelion Sol
Azir
Bard
Blitzcrank
Brand
Braum
Cho'Gath
Darius
Diana
Dr. Mundo
Draven
Ekko
Elise
Evelynn
Fiddlesticks
Gangplank
Garen
Graves
Heimerdinger
Illaoi
Irelia
Ivern
Janna
Jarvan IV
Jax
Kai'Sa
Katarina
Kayle
Kennen
Kindred
Kog'Maw
LeBlanc
Lee Sin
Lillia
Malphite
Maokai
Mordekaiser
Nami
Neeko
Nidalee
Nocturne
Nunu & Willump
Pantheon
Pyke
Qiyana
Rammus
Rek'Sai
Rell
Renata Glasc
Rengar
Ryze
Senna
Sett
Shen
Shyvana
Skarner
Soraka
Taliyah
Taric
Trundle
Twitch
Urgot
Vayne
Vi
Volibear
Wukong
Xerath
Xin Zhao
Yone
Yorick
Yuumi
Ziggs
Zilean
Zoe

Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 97%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 97%


Increased Damage Taken
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 108%


Increased Damage Dealt
: 100% ⇒ 102%

Decreased Damage Taken
: 100% ⇒ 92%

Decreased Ability Haste
: 0 ⇒ -20


Increased Damage Dealt
: 100% ⇒ 108%

Decreased Damage Taken
: 100% ⇒ 90%


Increased Damage Dealt
: 100% ⇒ 115%

Decreased Damage Taken
: 100% ⇒ 85%

Increased Healing
: 100% ⇒ 120%


Increased Damage Dealt
: 100% ⇒ 106%

Decreased Damage Taken
: 100% ⇒ 97%


Increased Damage Taken
: 100% ⇒ 103%


Increased Damage Dealt
: 100% ⇒ 110%

Decreased Damage Taken
: 100% ⇒ 90%


Decreased Damage Dealt
: 100% ⇒ 98%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 90%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%

Decreased Healing
: 100% ⇒ 90%


Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 92%


Increased Damage Dealt
: 100% ⇒ 107%

Decreased Damage Taken
: 100% ⇒ 93%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 93%

Increased Healing
: 100% ⇒ 120%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 90%


Decreased Damage Dealt
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 98%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 97%


Decreased Damage Dealt
: 100% ⇒ 92%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 97%


Increased Damage Dealt
: 100% ⇒ 110%

Decreased Damage Taken
: 100% ⇒ 93%

Increased Shielding
: 100% ⇒ 120%


Increased Damage Dealt
: 100% ⇒ 103%


Decreased Damage Dealt
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 103%


Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 98%

Increased Damage Taken
: 100% ⇒ 102%


Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 97%

Increased Damage Taken
: 100% ⇒ 103%


Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 98%


Decreased Damage Dealt
: 100% ⇒ 95%


Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 93%

Increased Healing
: 100% ⇒ 120%


Decreased Damage Dealt
: 100% ⇒ 98%


Increased Damage Dealt
: 100% ⇒ 107%

Decreased Damage Taken
: 100% ⇒ 95%


Decreased Damage Dealt
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 92%

Increased Healing
: 100% ⇒ 105%

Increased Shielding
: 100% ⇒ 120%


Decreased Damage Dealt
: 100% ⇒ 98%

Increased Damage Taken
: 100% ⇒ 102%


Decreased Damage Taken
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 92%


Increased Damage Dealt
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 93%

Increased Healing
: 100% ⇒ 120%


Increased Damage Dealt
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 110%

Decreased Damage Taken
: 100% ⇒ 95%

Increased Shielding
: 100% ⇒ 120%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 103%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 90%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 95%


Increased Damage Taken
: 100% ⇒ 102%


Decreased Damage Taken
: 100% ⇒ 97%


Increased Damage Dealt
: 100% ⇒ 103%

Decreased Damage Taken
: 100% ⇒ 97%

Increased Healing
: 100% ⇒ 110%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 90%


Decreased Damage Taken
: 100% ⇒ 92%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 107%


Decreased Damage Dealt
: 100% ⇒ 98%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 102%


Decreased Damage Dealt
: 100% ⇒ 97%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Decreased Damage Dealt
: 100% ⇒ 90%

Increased Damage Taken
: 100% ⇒ 110%

Decreased Shielding
: 100% ⇒ 80%


Decreased Damage Dealt
: 100% ⇒ 95%

Increased Damage Taken
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 103%


Decreased Damage Dealt
: 100% ⇒ 97%

Increased Damage Taken
: 100% ⇒ 102%

Increased Healing
: 100% ⇒ 120%


Decreased Damage Dealt
: 100% ⇒ 98%


Decreased Damage Dealt
: 100% ⇒ 90%

Increased Damage Taken
: 100% ⇒ 105%


Increased Damage Dealt
: 100% ⇒ 115%

Decreased Damage Taken
: 100% ⇒ 80%

Increased Healing
: 100% ⇒ 120%

Increased Shielding
: 100% ⇒ 120%


Decreased Damage Taken
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 105%

Decreased Damage Taken
: 100% ⇒ 95%


Increased Damage Dealt
: 100% ⇒ 110%

Decreased Damage Taken
: 100% ⇒ 90%

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